Entertainment and Emotion Research
In this research field the focus is on the role of emotions while people use entertaining media content (e.g., movies, documentations, quiz programs, sports, music, computer games or virtual reality). Additionally, we are interested in the para-social interaction of viewers with fictional and non-fictional personae. Finally, we investigate how the perception of feeling entertained emerges in audience members. For instance, we study why individuals end up feeling entertained even if they consume media content that causes emotional stress. Furthermore, we investigate the occurrence of phenomena such as involvement or presence. An additional topic of research is the impact of entertaining elements in media content on learning and attitude formation of audience members.
Current
Schramm, H., Wirth, W. & Hofer, M. (in press). Genesis and modification of emotions during listening to music [Genese und Modifikation von Emotionen bei der Rezeption von Musik. Eine appraisaltheoretische Modellierung]. Musikpsychologie, 22.
- Schramm, H. & Oliver, M. B. (2012). Entertainment and emotions. In F. Esser & T. Hanitzsch (Eds.), Handbook of Comparative Communication Research (pp. 370-381). Oxford: Routledge.
Wirth, W., Hofer, M., & Schramm, H. (2012). The Role of Emotional Involvement and Trait Absorption in the Formation of Spatial Presence. Media Psychology, 15, 19-43
Laarni, J., Ravaja, N., Saari, T., Böcking, S., Hartmann, T. & Schramm, H. (in press). Ways to measure presence. Review and future directions. In F. Biocca, W. A. IJsselsteijn, J. Freeman & M. Lombard (Eds.), Immersed in Media I: Telepresence Theory, Measurement and Technology. Oxford: Routledge.
Gutscher, M., Schramm, H. & Wirth, W. (2011). Musik mit aggressiven Textinhalten. Einfluss auditiver Gewaltdarstellung auf das Aggressionsniveau. In G. Hofmann (Hrsg.), Musik und Gewalt(S. 57-69). Augsburg: Wissner.
Hofer, M., & Wirth, W. (accepted). It's Right to Be Sad: The Role of Meta-Appraisals in the Sad Film Paradoxon A Multiple Mediator Model. Journal of Media Psychology.
